Testing Your Own Strengths and Weaknesses
 
The process of improvement is a relatively simple one. The process of evaluation is not. To improve a player must address one’s weaknesses while continuing to focus on the overall development of one’s game. There are a number of important factors that contribute to that development: work ethic, dedication, etc. These characteristics usually come from within and will carry over into every facet of one’s life.

In most cases, a player relies on evaluation from others to determine what one needs to work on. Coaches, parents and friends can provide feedback to guide one on the road it takes to get better. It is here where trouble can begin. Hockey coaches and parents are strongly devoted to the game and their opinions reflect their passions their biases. While one coach may think power skating is necessary, another may eschew more practice time.

Some of the best tools for evaluating one’s strengths and weaknesses are the 10-yard dash, vertical jump, long jump, pull-up test, cadence push-up test and 300-yard shuttle test.

The 10-yard dash is a simple test of acceleration. From a standstill, with a stopwatch (or electronic timer), a young hockey player can quantify how well one accelerates. Very rarely will a hockey player reach full speed on the ice, as he or she spends the entire game speeding up and slowing down. Every tested pro hockey player that was fast on the ground was fast on the ice, including current NHL skaters Bill Guerin, Sergei Samsonov, Mike Sullivan, Jay Pandolfo and Shawn Bates. All would have been very good sprinters as well as being explosive skaters.

The vertical jump and long jump tests measure one’s leg power. A long vertical jump and a speedy 10-yard dash always equal a fast skater. Once a player takes the jumping tests, he or she will know how much leg, hip and torso work is necessary for improvement.

The pull-up test examines shoulder strength and the possibility of shoulder injury. Palms away from one’s body and hanging with one’s arms completely straight, the number of times an athlete can pull his or her chin over the bar will be the score. With untrained females early in development, using a chin-up grip (palms toward one’s body) is acceptable. For motivation, know that most of the members of the 1998 and 2002 women’s U.S. Olympic teams could perform in excess of eight pull-ups, with some recording as many as 16.

The cadence push-up test is a simple test to separate the strong athletes from those who just bench press well. From the “up” push-up position, the athlete will lower oneself into the “down” position and stay there until being told to come “up” by a spotter. This process will occur as many times as possible using a stopwatch and a one second cadence for each up or down command. This quickly becomes a difficult test and eliminates the advantage larger athletes will have in the bench press.

The 300-yard shuttle test is a fantastic test because it combines elements of speed, agility and stamina. On a 25-yard course, field or court, an athlete will run 25 yards, change direction and return to the start six times continuously for a recorded time. After a complete recovery of five minutes, the athlete repeats the same test. The results will indicate an average time, a difference (in most cases) between the first and second shuttle and reveal how well the athlete changes direction. In an anaerobic game, this is a great anaerobic test.

These are valid, easy-to-use performance indicators that can help evaluate an athlete without using much equipment or time. Once a player has identified his or her strengths and weaknesses, a qualified strength and conditioning coach can help build a program that meets one’s needs. And remember: average players will continue to do what they want, while the greats ones will work on what they need.

 
 



 

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